Have a creative career
Your degree in electronic arts prepares you for the career you’ve always wanted.
- Computer animation
- Filmmaking, special effects and digital post-production
- Interactive multimedia and web design
- Music recording and producing; sound design for film
- Video game creation and design
Push the boundaries as you fuse media with technology and art. Lead the way in making
new, innovative content.
Make your dream job your real job.
What can you do with an electronic arts degree?
Your career options may depend on the track you choose to pursue.
Be ready for the workforce
By the time you graduate, you will have a portfolio of your best work.
Your portfolio:
- Shows your expertise and skills within your focus area (track).
- Proves you have the communication and interpersonal skills needed to work on a creative
team.
- Highlights your technical, aesthetic and problem-solving abilities.
Have the soft and technical skills employers want
Gain experience on pro-level sets. Interact with clients. Know how to do a variety
of jobs. Be a team player.
More skills mean you’re more employable.
With a degree in electronic arts, you’re equipped to work anywhere, for anyone.
Take advantage of the many career opportunities available online. Find work in business,
education, the arts, entertainment and more.
Where do electronic arts graduates work?
Our success is found in our alumni.
After graduating, they usually enter graduate school or launch their professional
careers.
You can find our alumni working across the globe.
Alumni |
Graduation Year |
Employment Experience |
Jody McFarlen Butts |
2013 |
Interaction Designer, Cerner Corporation, KCMO |
Garrett Trip |
2013 |
Agent Assistant, Murtha Skouras Agency, LA
VFX Assistant, “Geostorm” Warner Brothers
|
Brook Linder |
2013 |
Director/DP, Music Videos, LA, CA (9 Inch Nails video 2017) |
Nick Anello |
2013 |
Sound Designer, ARU Chicago, IL |
Evan Pollock |
2013 |
Owner, Pollock Pictures, Bellingham, WA |
Andy Wolff |
2014 |
Freelance Editor, Disney Interactive, LA, CA |
Samantha Sweet |
2014 |
PA, Marvel Entertainment, Brooklyn, NY |
Derek Parker |
2014 |
User Experience Designer, PlayStation, San Francisco, CA |
Raymond Schmidt |
2015 |
Production Assistant, Cartoon Network, LA |
Brian Schwabauer |
2015 |
Freelance Videographer and Graphic Designer, Austin, TX |
Graham Haerther |
2015 |
Assist. Tech Director, Student Life University of MO |
Josh Moore |
2016 |
Freelance Audio, Tuscaloosa, AL |
Hillary Vu |
2016 |
Motion Graphics Designer, Blend Studio Springfield, MO |
Samantha Rohde |
2016 |
Digital Strategist, Conference Technologies, Inc. St. Louis, MO |
Becca Thompson |
2017 |
Intern, ARRI Rental, Atlanta, GA |
Raymond McCord |
2017 |
VR/AR Development, Self Interactive, Springfield, MO |
Peter Batemon |
2017 |
KSMU Radio, production assistant |
Gloria Cohen Shomo |
2008 |
Owner, Artisan Media Partners, LLC Hawaii
Digital Effects Coordinator, Life of Pi
Visual Effects Coordinator, Percy Jackson: Sea of Monsters
Visual Effects Coordinator, Moneyball
Visual Effects Coordinator, Little Fockers
|
Nathan Borror |
2005 |
Founder, Readernaut
Developer, Public Studio
Product Designer, Dropbox
Product Designer, Facebook
|