Electronic Arts

Spring 2018 - Electronic Arts Applications are now LIVE!!

We are now accepting applications for all tracks in the Electronic Arts major. If you are going to be applying this semester, while you are filling out this app, go ahead and make an appointment with your advisor so you can get all the best information you might need during this process. Best of Luck to you all!!!

Please note that unless it has been discussed with an Electronic Arts professor, we do not accept applications for the EA - Animation track during the Fall.

Application documents - DOCX | PDF | Pages

The Electronic Arts program is...

...an interdisciplinary program that stresses collaboration across the arts, while fostering creative excellence and technical mastery in animation, sound design and music recording, film scoring, interactive multimedia, and narrative film making.

This highly selective program is comprised of motivated students from the Music, Art & Design, and Media, Journalism & Film departments. Students are introduced to all areas of the program, then specialize in one. Throughout tight bonds are formed between students as they work closely and intensely in creative teams. As a culminating experience, seniors collaborate for two semesters with other EA students to create an original, professional-quality project. Many of these senior thesis projects go on to win international and national awards.

In the past, these projects have taken many forms, including: narrative animations, computer and mobile platform games, enhanced music CD's, music videos, interactive experiences, websites, dramatic films, and commercials featuring state-of-the-art special effects. If you can imagine it, you can make it in the Electronic Arts program.

The collaborative nature of the program, the quality of the students and faculty, state-of-the-art facilities, and the chance to work on a creative year-long senior thesis project are all key attributes to the success of the Electronic Arts Program.



 The Electronic Arts program is designed to prepare students for a variety of professional careers, including: computer animation, interactive multimedia and web design, video game creation and design, filmmaking, special effects and digital post-production, music recording and producing, and sound design for film.

The EA curriculum enables majors to build a professional portfolio which demonstrates an expertise within their area of specialization; illustrates a mastery of the communication skills required to work successfully in a creative team; and demonstrates their technical, aesthetic, and problem-solving abilities.

With their professional portfolio, Electronic Arts graduates will be in a unique position to take advantage of the many career opportunities opening up via the internet and the increasing reliance on electronic communication in business, education, the arts, and entertainment industries. 


10 Reasons to become an Electronic Arts student

  • We have one of the best interdisciplinary production programs in the Midwest. Strong words backed up by more than 125 national and regional awards won by EA majors the past ten years.

    In 2013 alone, EA students produced creative projects that earned a College Television Emmy Award, screened at the Cannes Film Festival in France, and took the Chairman’s Award for best student production (1 out of 1300 entries) at the Broadcast Education Association Convention in Las Vegas.

  • We value interdisciplinary collaboration and have a strong working relationship with many departments on campus, including Theatre & Dance, Media, Journalism & Film, and the Computer Science Department. We not only sing the praises of collaboration, we put this fundamental skill into practice every day.

  • We stress effective communication, problem-solving, and technical proficiency in addition to collaboration because we know that these are the skills employers seek. Employers want students who can communicate effectively, think critically, collaborate successfully and produce high-quality work.

  • Students can begin working on productions as early as their freshman year –on advanced level productions and in our EA preadmission core classes.

  • You’ll work with industry-standard equipment in state-of-the art labs. You’ll study in our high-definition Instructional TV studio, audio recording studio, and three advanced post-production labs designed specifically for video & audio editing and interactive new media production. You’ll learn AVID, ProTools, Adobe, and Maya software and get plenty of hands-on experience with Panasonic HD cameras, Sound Devices DAR’s, Steadicams, ARRI HMI’s, and Sennheiser and Neumann microphones.

  • Our focus is squarely on storytelling, no matter what EA track program you pursue. This means that you’ll learn to consider your audience, understand what connects them to your creative project, and how you can maximize the impact of your message for your audience.

  • EA faculty have worked as professional filmmakers and animators, audio engineers, new media artists, and composers. The faculty are excellent teachers who are committed to mentoring you throughout your studies.

  • The typical size of our intermediate and advanced level classes is about 15 students.

  • We regularly send our alums on to great graduate programs, including the Savanah School of Art & Design, Florida State and Chapman University’s MFA in Filmmaking, Indiana University’s Human Computer Interaction Program, and the University of North Texas’s Music Composition program.

  • It’s hard to beat MSU for cost effectiveness – compare the cost of an undergrad education in similar electronic arts fields at USC, Chapman, NYU, Columbia, Austin, or FSU. You’ll see that MSU’s tuition at $6,900/year is a real bargain.

Coordinator Mark Biggs introduces Electronic Arts at Missouri State, a highly selective program comprised of motivated students from the Music, Art & Design, and Media, Journalism & Film.

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